name = Coloured hammer
dir = sledgehammercoloured
type = weapons
base = Weapon
model = hammerdblue.gmf
preview = hammercolourspre.bmp
description = Heavy hammer head with dual mount positions. 6000 HP, 280 DP, 200 fracture, and no normal.
damagesounds = sounds\hammer_hit.wav
hitpoints = 6000
decal = batter02.tga 0 0 1 .5 .5 0
attachsound = sounds\cmp_generic.wav
concussion = 1.4
piercing = 0.7
standard = 1
mass = 20
fracture = 300
